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CHI
2004
ACM
15 years 9 months ago
Putting the users center stage: role playing and low-fi prototyping enable end users to design mobile systems
This paper sums up lessons learned from a sequence of cooperative design workshops where end users were enabled to design mobile systems through scenario building, role playing, a...
Dag Svanaes, Gry Seland
CHI
1999
ACM
15 years 1 months ago
Design Guidelines for Landmarks to Support Navigation in Virtual Environments
not abstract asymmetry: different sides looks different clumps different from ”data objects” need grid structure, alignment [Design Guidelines for Landmarks to Support Navigati...
Norman G. Vinson
116
Voted
ACE
2003
180views Education» more  ACE 2003»
14 years 11 months ago
Managing the managers: Collaborative virtual teams with large staff and student numbers
Virtual teaming involving online presentations and peer reviews support the notion of collaborative student learning, whilst preparing them for the virtual work environment. Howev...
Kathy Egea
ATAL
2003
Springer
15 years 2 months ago
Negotiation over tasks in hybrid human-agent teams for simulation-based training
The effectiveness of simulation-based training for individual tasks – such as piloting skills – is well established, but its use for team training raises challenging technical...
David R. Traum, Jeff Rickel, Jonathan Gratch, Stac...
IJVR
2008
122views more  IJVR 2008»
14 years 9 months ago
An Emotion-based Adaptive Behavioural Model for Simulated Virtual Agents
Simulations utilizing virtual humans, or computer controlled agents, are more predominant now than ever. Many of these simulations suffer from a lack of effective, stimulating, and...
Ling Li, Sean MacDonnell