3D information systems for education must be investigated and adopted for a more involving form of learning. It is in this context that we propose the use of Second Life as an env...
The University of Washington’s Classroom Presenter lecturing system enables an active lecturing environment by combining a standard electronic slide presentation format with the...
Michelle Wilkerson, William G. Griswold, Beth Simo...
Group communications are commonly used in parallel and distributed environment. However, existing migration mechanisms do not support group communications. This weakness prevents ...
Tangible Interfaces for Collaborative Learning Environments (TICLE) explores new ways that multimedia can enhance education without becoming the focus of the educational experienc...
This paper proposes a conceptual framework for mobile learning applications that provides systematic support for mobile learning experience design. It is based on a combination of...