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» Design and Use of Technology Enhanced Learning Environments
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ETS
2000
IEEE
126views Hardware» more  ETS 2000»
14 years 9 months ago
Dynamic Goal-Based Role-Play Simulation on the Web: A Case Study
This paper outlines and discusses the pedagogical approach, the technical design architecture, and an innovative implementation of a collaborative role-play simulation technology ...
Som Naidu, Albert Ip, Roni Linser
78
Voted
ICALT
2006
IEEE
15 years 3 months ago
Assessing the Effectiveness of Virtual Reality Technology as part of an Authentic Learning Environment
Application of Virtual Reality (VR) in training and education seems to give excellent promise in providing an alternative “real life” environment in situations where it is imp...
Ros A. Yahaya
WMTE
2002
IEEE
15 years 2 months ago
Applying Wireless Technologies to Build a Highly Interactive Learning Environment
This study tries to apply wireless technologies to build a highly interactive environment. For this purpose, this study first identifies four types of interaction between the memb...
Tzu-Chien Liu, Hsue-Yie Wang, Jen-Kai Liang, Tak-W...
82
Voted
CHI
2008
ACM
15 years 10 months ago
Design, adoption, and assessment of a socio-technical environment supporting independence for persons with cognitive disabilitie
A significant fraction of persons with cognitive disabilities are potentially able to live more independently with the use of powerful tools embedded in their social environment. ...
Stefan Carmien, Gerhard Fischer
IE
2007
14 years 11 months ago
Observing the learning curve of videogames in architectural design
This paper presents innovative research into the use of videogame environments within architectural design studios. In this context, 3D videogame environments encourage new unders...
Greg More, Andrew Burrow