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» Design and Use of Technology Enhanced Learning Environments
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EDUTAINMENT
2007
Springer
15 years 3 months ago
Usability Test of Immersion for Augmented Reality Based Product Design
In this paper, we evaluate the usability of multimodal feedback for enhancing immersion in augmented reality (AR) based product design environments, introduced in the paper [1]. We...
Taejin Ha, Yoonje Chang, Woontack Woo
WWW
2004
ACM
15 years 10 months ago
Enhancing the SCORM metadata model
Nowadays, the leading e-learning platforms are converging towards standardization. This paper presents an extension to the SCORM, today's most well acclaimed e-learning stand...
David Simões, Nuno Horta, Rui Luís
65
Voted
C5
2003
IEEE
15 years 3 months ago
A Conceptual Framework for Learning Experience Design
This paper describes our approach of utilizing a computational environment to apply a learner’s learning process as a first class object. With this approach, the learner’s le...
Kumiyo Nakakoji, Kazuaki Yamada, Yasuhiro Yamamoto...
ECTEL
2009
Springer
15 years 4 months ago
Towards a Theory of Socio-technical Interactions
Technology enhanced learning environments are characterized by socio-technical interactions. Socio-technical interactions involve individuals interacting with (a) technologies, and...
Ravi K. Vatrapu
CANDT
2009
15 years 1 months ago
The conference room as a toolbox: technological and social routines in corporate meeting spaces
HCI, CSCW, and ubicomp researchers have developed new technologies and interaction techniques to support collaboration, ranging from electronic whiteboards to software supporting ...
Christopher Plaue, John T. Stasko, Mark Baloga