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» Design and Use of Technology Enhanced Learning Environments
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CSCW
2004
ACM
15 years 5 months ago
CSCW at play: 'there' as a collaborative virtual environment
Video games are of increasing importance, both as a cultural phenomenon and as an application of collaborative technology. In particular, many recent online games feature persiste...
Barry Brown, Marek Bell
CBMS
2008
IEEE
16 years 6 days ago
Behavior-Based Access Control for Distributed Healthcare Environment
Privacy and security are critical requirements for using patient profiles in distributed healthcare environments. The amalgamation of new information technology with traditional ...
Mohammad H. Yarmand, Kamran Sartipi, Douglas G. Do...
ASSETS
2007
ACM
15 years 9 months ago
Using participatory activities with seniors to critique, build, and evaluate mobile phones
Mobile phones can provide a number of benefits to older people. However, most mobile phone designs and form factors are targeted at younger people and middle-aged adults. To infor...
Michael Massimi, Ronald M. Baecker, Michael Wu
183
Voted
SP
2003
IEEE
155views Security Privacy» more  SP 2003»
15 years 11 months ago
Mixminion: Design of a Type III Anonymous Remailer Protocol
We present Mixminion, a message-based anonymous remailer protocol with secure single-use reply blocks. Mix nodes cannot distinguish Mixminion forward messages from reply messages,...
George Danezis, Roger Dingledine, Nick Mathewson
ICALT
2008
IEEE
16 years 5 days ago
Learning Application Suite Creating and Playing SCORM Compatible Web and Computer Based Training
In the process of developing Web Based Training (WBT) applications, the Sharable Content Object Reference Model (SCORM) has become the most common eLearning standard making it pos...
Marco Nordmann, Jens Neumann