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» Design and Use of Technology Enhanced Learning Environments
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DIGRA
2005
Springer
15 years 3 months ago
Realistic Agent Movement in Dynamic Game Environments
One of the greatest challenges in the design of realistic Artificial Intelligence (AI) in computer games is agent movement. Pathfinding strategies are usually employed as the core...
Ross Graham, Hugh McCabe, Stephen Sheridan
USAB
2007
14 years 11 months ago
Competence Assessment for Spinal Anaesthesia
The authors describe a new approach towards assessing skills of medical trainees. Based on experiences from previous projects with (i) applying virtual environments for medical tra...
Dietrich Albert, Cord Hockemeyer, Zsuzsanna Kulcs&...
JUCS
2007
110views more  JUCS 2007»
14 years 9 months ago
Designing Collaborative Learning Environments Using Digital Games
: Collaborative learning environments require carefully crafted designs –both technical and social. This paper presents a model describing how to design socio-technical environme...
César A. Collazos, Luis A. Guerrero, Jos&ea...
JCIT
2007
84views more  JCIT 2007»
14 years 9 months ago
Using Educational Technology to Attain English-Level Inclusion for Asian Business/Technology Students
Just about if not every Native English Speaking Teacher (NEST) in Korea has faced the situation of having to accommodate students with varying, sometimes to dramatic degrees, leve...
David W. Deeds
CANDC
2007
ACM
15 years 1 months ago
Tool support for creativity using externalizations
Within the creativity community, researchers and practitioners have developed and studied various support tools and environments. It is important to learn from these tools and env...
Andrew Warr, Eamonn O'Neill