While a designer’s focus used to be the design of non-interactive elements such as graphics or animations, today’s designers deal with various levels of interactivity such as ...
Educational media mining is the process of converting raw media data from educational systems to useful information that can be used to design learning systems, answer research qu...
Building robots can be a tough job because the designer has to predict the interactions between the robot and the environment as well as to deal with them. One solution to cope the...
The paper describes our first experiments on Reinforcement Learning to steer a real robot car. The applied method, Neural Fitted Q Iteration (NFQ) is purely data-driven based on ...
Martin Riedmiller, Michael Montemerlo, Hendrik Dah...
This paper presents a system designed to support young students learning history at an archaeological site, by exploiting mobile technology. The approach uses game-play, since it ...
Carmelo Ardito, Paolo Buono, Maria Francesca Costa...