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» Design and Use of Technology Enhanced Learning Environments
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AUIC
2002
IEEE
15 years 11 months ago
The Tinmith System - Demonstrating New Techniques for Mobile Augmented Reality Modelling
This paper presents user interface technology, using a glove based menuing system and 3D interaction techniques. It is designed to support applications that allow users to constru...
Wayne Piekarski, Bruce H. Thomas
ESM
2000
15 years 7 months ago
SEP: Simulation framework to evaluate digital hardware architectures
Know-how is the most useful mean for designing new processors before a complete hardware description. The integration rate is increasing very quickly and the timeto-market has to ...
Frédéric Mallet, Fernand Boér...
FPGA
2004
ACM
140views FPGA» more  FPGA 2004»
15 years 9 months ago
Using reconfigurability to achieve real-time profiling for hardware/software codesign
Embedded systems combine a processor with dedicated logic to meet design specifications at a reasonable cost. The attempt to amalgamate two distinct design environments introduces...
Lesley Shannon, Paul Chow
ISWC
1997
IEEE
15 years 10 months ago
Stochasticks: Augmenting the Billiards Experience with Probabilistic Vision and Wearable Computers
We propose a practical application of wearable computing and augmented reality which enhances the game of billiards. A vision algorithm is implemented which operates in interactiv...
Tony Jebara, Cyrus Eyster, Joshua Weaver, Thad Sta...
ETS
2002
IEEE
155views Hardware» more  ETS 2002»
15 years 5 months ago
The experience of practitioners with technology-enhanced teaching and learning
This paper describes a research project, which seeks to showcase the experience base of practitioners with technology-enhanced teaching and learning. A particular focus of this in...
Som Naidu, David Cunnington, Carol Jasen