Taking into account the constantly increasing number of educational resources available on the Web, the problem arising is to determine who is authorized to access these resources...
A design of e-Learning environment is described for personalized adaptability. At first, we explain the whole system of our learning management system, WebClass RAPSODY, which has...
Toshie Ninomiya, Ken Nakayama, Miyuki Shimizu, Fum...
Our design goal for OnLive Traveler was to develop a virtual community system that emulates natural social paradigms, allowing the participants to sense a tele-presence, the subje...
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
—As process technology shrinks devices, circuits experience accelerated wearout. Monitoring wearout will be critical for improving the efficiency of error detection and correctio...