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» Design and Use of Technology Enhanced Learning Environments
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WSC
2004
14 years 11 months ago
An Architecture for Distributed Simulation Games
In this paper we present an architecture for internet-mediated simulation games. The challenge was to use today's state of the art technologies to provide a simulated environ...
Stijn-Pieter A. van Houten, Peter H. M. Jacobs
80
Voted
SIMUTOOLS
2008
14 years 11 months ago
Real-time emulation of networked robot systems
In this paper we present a methodology for the evaluation of networked systems communicating using WLAN technology. We show a case study of goal-oriented cooperating robots, for w...
Razvan Beuran, Junya Nakata, Takashi Okada, Yasuo ...
EUROSSC
2010
Springer
14 years 8 months ago
Identifying Important Action Primitives for High Level Activity Recognition
Smart homes have a user centered design that makes human activity as the most important type of context to adapt the environment according to people's needs. Sensor systems th...
Atif Manzoor, Claudia Villalonga, Alberto Calatron...
159
Voted
SIGMOD
2006
ACM
214views Database» more  SIGMOD 2006»
15 years 10 months ago
aAqua: a database-backended multilingual, multimedia community forum
aAQUA is an online multilingual, multimedia Agricultural portal for disseminating information from and to rural communities. It answers farmers' queries based on the location...
Krithi Ramamritham, Anil Bahuman, Subhasri Duttagu...
WWW
2009
ACM
15 years 11 months ago
idMesh: graph-based disambiguation of linked data
We tackle the problem of disambiguating entities on the Web. We propose a user-driven scheme where graphs of entities ? represented by globally identifiable declarative artifacts ...
Hermann de Meer, Karl Aberer, Michael Jost, Parisa...