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2008
Springer
14 years 9 months ago
A Tabletop Interface Using Controllable Transparency Glass for Collaborative Card-Based Creative Activity
Abstract. Conventional tabletop systems have focused on communication with virtual data, using phicons or physical objects as handles. This approach is versatile, given the full us...
Motoki Miura, Susumu Kunifuji
CE
2007
121views more  CE 2007»
14 years 9 months ago
Transition from traditional to ICT-enhanced learning environments in undergraduate chemistry courses
This paper describes a three-year study conducted among chemistry instructors (professors and teaching assistants) at a post-secondary institution. The goal was to explore the int...
Miri Barak
HICSS
2003
IEEE
110views Biometrics» more  HICSS 2003»
15 years 3 months ago
Individual and Team Contexts in a Design Process
The paper discusses the role of context in a collaborative design process, with a web-based environment for distributed architecture - engineering - construction teamwork. During ...
Patrick Brézillon
OTM
2005
Springer
15 years 3 months ago
OWL-Based User Preference and Behavior Routine Ontology for Ubiquitous System
In ubiquitous computing, behavior routine learning is the process of mining the context-aware data to find interesting rules on the user’s behavior, while preference learning tri...
Kim Anh Pham Ngoc, Young-Koo Lee, Sungyoung Lee
CHI
2005
ACM
15 years 10 months ago
Children and emerging wireless technologies: investigating the potential for spatial practice
In this paper, we describe design work with 36 children aged 9 and 10 in Bristol, United Kingdom. The design work was conducted using emerging mobile and wireless technology which...
Morris Williams, Owain Jones, Constance Fleuriot, ...