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» Design and construction of organic computing systems
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97
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GLVLSI
2010
IEEE
164views VLSI» more  GLVLSI 2010»
15 years 5 months ago
Performance and energy trade-offs analysis of L2 on-chip cache architectures for embedded MPSoCs
On-chip memory organization is one of the most important aspects that can influence the overall system behavior in multiprocessor systems. Following the trend set by high-perform...
Mohamed M. Sabry, Martino Ruggiero, Pablo Garcia D...
80
Voted
GROUP
2005
ACM
15 years 6 months ago
Timing in the art of integration: 'that's how the bastille got stormed'
This paper uses a long term ethnographic study of the design and implementation of an electronic patient records (EPR) system in a UK hospital Trust to consider issues arising in ...
David Martin, Mark Rouncefield, Jacki O'Neill, Mar...
147
Voted
CHI
1997
ACM
15 years 5 months ago
MOBI-D: A Model-Based Development Environment for User-Centered Design
MOBI-D (Model-Based Interface Designer) is a software environment the design and development of user interfaces from declarative interface models. End-users informally describe ta...
Angel R. Puerta, David Maulsby
CHI
1995
ACM
15 years 4 months ago
Interactive Sketching for the Early Stages of User Interface Design
Current interactive user interface construction tools are often more of a hindrance than a benefit during the early stages of user interface design. These tools take too much time...
James A. Landay, Brad A. Myers
76
Voted
GCC
2005
Springer
15 years 6 months ago
BlogGrid: Towards an Efficient Information Pushing Service on Blogspace
With increasing concerns about the personalized information space, users have been posting various types of information on their own blogs. Due to the domain-specific properties of...
Jason J. Jung, Inay Ha, GeunSik Jo