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» Design and construction of organic computing systems
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83
Voted
ACSC
2005
IEEE
15 years 6 months ago
Large Object Segmentation with Region Priority Rendering
The Address Recalculation Pipeline is a hardware architecture designed to reduce the end-to-end latency suffered by immersive Head Mounted Display virtual reality systems. A deman...
Yang-Wai Chow, Ronald Pose, Matthew Regan
GROUP
2003
ACM
15 years 5 months ago
Instant group communication with QuickML
A number of people are exchanging e-mail messages everyday using mobile phones and PDAs. E-mail is useful not only for oneto-one communication but group communication through mail...
Toshiyuki Masui, Satoru Takabayashi
83
Voted
NDSS
1999
IEEE
15 years 5 months ago
PGRIP: PNNI Global Routing Infrastructure Protection
We describe a system for achieving PNNI (Private Network-Network Interface) Global Routing Infrastructure Protection (PGRIP). We give details of PGRIP's system-level design a...
Sabrina De Capitani di Vimercati, Patrick Lincoln,...
85
Voted
ICTAI
1993
IEEE
15 years 4 months ago
Concrete Browsing of a Graphical Toolkit Library
The guidar project aims to support the complete activity of Graphical User Interface Development And Reuse. We propose to organize the system as a collaborative architecture of in...
Denys Duchier
GROUP
2007
ACM
15 years 4 months ago
Community, consensus, coercion, control: cs*w or how policy mediates mass participation
When large groups cooperate, issues of conflict and control surface because of differences in perspective. Managing such diverse views is a persistent problem in cooperative group...
Travis Kriplean, Ivan Beschastnikh, David W. McDon...