Sciweavers

1915 search results - page 54 / 383
» Design and construction of organic computing systems
Sort
View
75
Voted
COLING
2010
14 years 7 months ago
E-HowNet and Automatic Construction of a Lexical Ontology
In this paper, we propose a lexical senses representation system called E-HowNet, in which the lexical senses are defined by basic concepts. As a result, the meanings of expressio...
Wei-Te Chen, Su-Chu Lin, Shu-Ling Huang, You-Shan ...
ATAL
2009
Springer
15 years 7 months ago
Analyzing the tradeoffs between breakup and cloning in the context of organizational self-design
Organizational Self-Design (OSD) has been proposed as an approach to constructing suitable organizations at runtime in which the agents are responsible for constructing their own ...
Sachin Kamboj
CSCW
2006
ACM
15 years 6 months ago
SIDES: a cooperative tabletop computer game for social skills development
This paper presents a design case study of SIDES: Shared Interfaces to Develop Effective Social Skills. SIDES is a tool designed to help adolescents with Asperger’s Syndrome pra...
Anne Marie Piper, Eileen O'Brien, Meredith Ringel ...
93
Voted
ICDCS
2003
IEEE
15 years 5 months ago
Neighbor Table Construction and Update in a Dynamic Peer-to-Peer Network
In a system proposed by Plaxton, Rajaraman and Richa (PRR), the expected cost of accessing a replicated object was proved to be asymptotically optimal for a static set of nodes an...
Huaiyu Liu, Simon S. Lam
LISA
2004
15 years 1 months ago
Making a Game of Network Security
This paper describes our experiences in the design and implementation of a network for security training exercises, and one such exercise. The network described herein is flexible...
Marc Dougherty