This paper focuses on the design of pleasurably playful interfaces within an interactive art context. It describes the development of a framework of thirteen pleasures of play and ...
Emotional appeal is a key dimension in user experience that often goes unmeasured in most user-centered design projects. This paper presents preliminary work for developing a set ...
Haptic feedback is a design element for human-computer interfaces, and this paper discusses when and how it can be used to best effect in interactive applications. It begins with ...
Hierarchical structures with large fan-outs are hard to browse and understand. In the conventional node-link tree visualization, the screen quickly becomes overcrowded as users op...
Hyunjoo Song, Bo Hyoung Kim, Bongshin Lee, Jinwook...
Data quality is critical for many information-intensive applications. One of the best opportunities to improve data quality is during entry. USHER provides a theoretical, data-dri...
Kuang Chen, Joseph M. Hellerstein, Tapan S. Parikh