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» Design and implementation of a network simulation system
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JSAC
2006
199views more  JSAC 2006»
15 years 6 months ago
IDES: An Internet Distance Estimation Service for Large Networks
The responsiveness of networked applications is limited by communications delays, making network distance an important parameter in optimizing the choice of communications peers. S...
Yun Mao, Lawrence K. Saul, Jonathan M. Smith
RSP
2003
IEEE
176views Control Systems» more  RSP 2003»
15 years 11 months ago
Rapid Design and Analysis of Communication Systems Using the BEE Hardware Emulation Environment
This paper describes the early analysis and estimation features currently implemented in the Berkeley Emulation Engine (BEE) system. BEE is an integrated rapid prototyping and des...
Chen Chang, Kimmo Kuusilinna, Brian C. Richards, A...
CORR
2010
Springer
116views Education» more  CORR 2010»
15 years 1 months ago
Simulating Cyber-Attacks for Fun and Profit
We introduce a new simulation platform called Insight, created to design and simulate cyber-attacks against large arbitrary target scenarios. Insight has surprisingly low hardware...
Ariel Futoransky, Fernando Miranda, José Ig...
TRIDENTCOM
2010
IEEE
15 years 4 months ago
Polymorphic Ubiquitous Network Testbed RUBIQ
In this paper we present RUBIQ, a polymorphic ubiquitous network testbed. RUBIQ works on StarBED, which is a network testbed consisting of hundreds of PCs connected to each other. ...
Junya Nakata, Razvan Beuran, Takashi Okada, Ken-ic...
IAT
2007
IEEE
16 years 14 days ago
Dynamic Data Driven Multi-Agent Simulation
Networks of sensors and simulation models of the physical environment have been implemented separately, often using agent-based methodologies. Some work has been done in providing...
Gary M. Pereira