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» Design and implementation of a network simulation system
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CODES
2005
IEEE
15 years 12 months ago
Automatic network generation for system-on-chip communication design
With growing system complexities, system-level communication design is becoming increasingly important and advanced, network-oriented communication architectures become necessary....
Dongwan Shin, Andreas Gerstlauer, Rainer Döme...
ANSS
2004
IEEE
15 years 10 months ago
A Service Scheduler in a Trustworthy System
The aim of the research is to investigate techniques that support efficient service scheduling algorithms in a service-oriented fault-tolerant real-time distributed system. Techni...
Yinong Chen
FPL
2009
Springer
156views Hardware» more  FPL 2009»
15 years 11 months ago
A highly scalable Restricted Boltzmann Machine FPGA implementation
Restricted Boltzmann Machines (RBMs) — the building block for newly popular Deep Belief Networks (DBNs) — are a promising new tool for machine learning practitioners. However,...
Sang Kyun Kim, Lawrence C. McAfee, Peter L. McMaho...
OHS
2001
Springer
15 years 10 months ago
XAHM: An XML-Based Adaptive Hypermedia Model and Its Implementation
This paper presents an XML-based Adaptive Hypermedia Model (XAHM) and its modular architecture, for modelling and supporting Adaptive Hypermedia Systems, i.e. hypertext-based multi...
Mario Cannataro, Andrea Pugliese
SMC
2007
IEEE
146views Control Systems» more  SMC 2007»
16 years 16 days ago
Blender plugin implementations for 3D collaborative work
— The development of networking and client/server systems over the Internet had led to many collaborative work software applications. To extend the graphic design collaborative p...
Martin Lesage, Omar Cherkaoui, Faysal Abouzaid, Ma...