Sciweavers

4138 search results - page 83 / 828
» Design and implementation of a network simulation system
Sort
View
148
Voted
GLVLSI
2003
IEEE
175views VLSI» more  GLVLSI 2003»
15 years 10 months ago
A custom FPGA for the simulation of gene regulatory networks
We present a unique FPGA that uses a mix of digital and large-signal analog computation for the simulation of gene regulatory networks. The prototype IC consists of a 4x5 array of...
Ilias Tagkopoulos, Charles A. Zukowski, German Cav...
ROBOCUP
2001
Springer
116views Robotics» more  ROBOCUP 2001»
15 years 9 months ago
Biter: A Platform for the Teaching and Research of Multiagent Systems' Design Using RoboCup
We introduce Biter, a platform for the teaching and research of multiagent systems’ design. Biter implements a client for the RoboCup simulator. It provides users with the basic ...
Paul A. Buhler, José M. Vidal
SIGMETRICS
2003
ACM
119views Hardware» more  SIGMETRICS 2003»
15 years 10 months ago
Incrementally improving lookup latency in distributed hash table systems
Distributed hash table (DHT) systems are an important class of peer-to-peer routing infrastructures. They enable scalable wide-area storage and retrieval of information, and will ...
Hui Zhang 0002, Ashish Goel, Ramesh Govindan
SIMUTOOLS
2008
15 years 6 months ago
An overview of the OMNeT++ simulation environment
The OMNeT++ discrete event simulation environment has been publicly available since 1997. It has been created with the simulation of communication networks, multiprocessors and ot...
András Varga, Rudolf Hornig
NSDI
2004
15 years 6 months ago
Designing a DHT for Low Latency and High Throughput
Designing a wide-area distributed hash table (DHT) that provides high-throughput and low-latency network storage is a challenge. Existing systems have explored a range of solution...
Frank Dabek, Jinyang Li, Emil Sit, James Robertson...