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» Design and implementation of network puzzles
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ISADS
2003
IEEE
15 years 10 months ago
A GUI Approach to Programming of TMO Frames and Design of Real-Time Distributed Computing Software
An advanced high-level approach for programming of real-time distributed computing applications, the TMO (Time-triggered Message-triggered Object) programming and specification sc...
K. H. Kim, Seok-Joong Kang
IJNSEC
2008
103views more  IJNSEC 2008»
15 years 5 months ago
On Cipher Design Based on Switchable Controlled Operations
This paper concerns the problem of reducing the implementation cost of the switchable data-dependent operations (SDDOs) that are a new cryptographic primitive oriented to the desi...
Nikolay A. Moldovyan
CCGRID
2007
IEEE
15 years 11 months ago
Design of a Scalable Peer-to-Peer Information System Using the GT4 Index Service
Grid applications need efficient access to information about available resources and services. Typically, this access is provided by information services that are often organized ...
Shishir Bharathi, Ann L. Chervenak
CSCWD
2007
Springer
15 years 11 months ago
An interactive graph visualization for handling cooperative design activity context
The context of a collective activity is characterized by all information produced during the activity. The comprehension of this context by each actor is essential for the success...
Gilles Halin
RTAS
1995
IEEE
15 years 8 months ago
Design and evaluation of a window-consistent replication service
—Real-time applications typically operate under strict timing and dependability constraints. Although traditional data replication protocols provide fault tolerance, real-time gu...
Ashish Mehra, Jennifer Rexford, Hock-Siong Ang, Fa...