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» Design and implementation of network puzzles
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WSC
2007
15 years 8 months ago
Validation of simulated real world TCP stacks
The TCP models in ns-2 have been validated and are widely used in network research. They are however not aimed at producing results consistent with a TCP implementation, they are ...
Sam Jansen, Anthony McGregor
CONEXT
2005
ACM
15 years 8 months ago
Modeling, simulation, and emulation of QoS oriented transport mechanisms
The design and development process of communication protocols and real-time systems and particularly transport protocol mechanisms requires adequate methodology and efficient ins...
Guillaume Jourjon, Ernesto Exposito, Laurent Daira...
DATE
2006
IEEE
352views Hardware» more  DATE 2006»
16 years 3 days ago
Fast-prototyping using the BTnode platform
The BTnode platform is a versatile and flexible platform for functional prototyping of ad hoc and sensor networks. Based on an Atmel microcontroller, a Bluetooth radio and a low-...
Jan Beutel
TRIDENTCOM
2005
IEEE
15 years 11 months ago
A Geography-Aware Scalable Community Wireless Network Test Bed
Wireless mesh networks have increasingly become an object of interest in recent years as a strong alternative to purely wired infrastructure networks and purely mobile wireless ne...
Bow-Nan Cheng, Shivkumar Kalyanaraman, Max Klein
SENSYS
2010
ACM
15 years 3 months ago
TinyTune, a collaborative sensor network musical instrument
This paper demonstrates the implementation of TinyTune, a collaborative musical instrument using sensor motes. The system implementation is distributed across multiple nodes and s...
Blake Newman, Joshua Sanders, Riley Hughes, Raja J...