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» Design and implementation of network puzzles
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MM
2004
ACM
147views Multimedia» more  MM 2004»
15 years 5 months ago
Implementation and evaluation of EXT3NS multimedia file system
The EXT3NS is a scalable file system designed to handle video streaming workload in large-scale on-demand streaming services. It is based on a special H/W device, called Network-S...
Baik-Song Ahn, Sung-Hoon Sohn, Chei-Yol Kim, Gyu-I...
FLAIRS
2004
15 years 1 months ago
A Functional and Behavioral Knowledge-based Implementation for Intelligent Sensors/Actuators
As the complexity of industrial processes increases, it requires the use of intelligent sensors or actuators (known as Intelligent Instruments) to allow for more comprehensive and...
Richard Dapoigny, Patrick Barlatier, Laurent Foull...
ICNP
2007
IEEE
15 years 6 months ago
A Performance Study of Loss Detection/Recovery in Real-world TCP Implementations
— TCP is the dominant transport protocol used in the Internet and its performance fundamentally governs the performance of Internet applications. It is well-known that packet los...
Sushant Rewaskar, Jasleen Kaur, F. Donelson Smith
DATE
2002
IEEE
115views Hardware» more  DATE 2002»
15 years 4 months ago
Design Technology for Networked Reconfigurable FPGA Platforms
Future networked appliances should be able to download new services or upgrades from the network and execute them locally. This flexibility is typically achieved by processors tha...
Steve Guccione, Diederik Verkest, Ivo Bolsens
DIGRA
2005
Springer
15 years 5 months ago
socio-ec(h)o: Ambient Intelligence and Gameplay
This paper describes the preliminary research of an ambient intelligent system known as socioec(h)o. socio-ec(h)o explores the design and implementation of an ambient intelligent ...
Ron Wakkary, Marek Hatala, Robb Lovell, Milena Dro...