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» Design and implementation of network puzzles
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PSLS
1995
15 years 3 months ago
Lazy Remote Procedure Call and its Implementation in a Parallel Variant of C
Abstract. Lazy task creation (LTC) is an e cient approach for executing divide and conquer parallel programs that has been used in the implementation of Multilisp's future con...
Marc Feeley
TC
2008
14 years 11 months ago
Implementing Synchronous Models on Loosely Time Triggered Architectures
Synchronous systems offer clean semantics and an easy verification path at the expense of often inefficient implementations. Capturing design specifications as synchronous models a...
Stavros Tripakis, Claudio Pinello, Albert Benvenis...
INTELLCOMM
2004
Springer
15 years 5 months ago
An Implementation of Indoor Location Detection Systems Based on Identifying Codes
We present the design, implementation and evaluation of a location detection system built over a Radio Frequency network based on the IEEE 802.11 standard. Our system employs beac...
Rachanee Ungrangsi, Ari Trachtenberg, David Starob...
ISMVL
2010
IEEE
191views Hardware» more  ISMVL 2010»
15 years 5 months ago
Toffoli Gate Implementation Using the Billiard Ball Model
— In this paper we review the Billiard Ball Model (BBM) introduced by Toffoli and Fredkin. The analysis of a previous approach to design reversible networks based on BBM it shown...
Hadi Hosseini, Gerhard W. Dueck
FPGA
1997
ACM
124views FPGA» more  FPGA 1997»
15 years 4 months ago
A FPGA-Based Implementation of a Fault-Tolerant Neural Architecture for Photon Identification
Event identification in photon counting ICCD detectors requires a high level image analysis which cannot be easily described algorithmically: neural networks are promising to appr...
Monica Alderighi, E. L. Gummati, Vincenzo Piuri, G...