Sciweavers

3116 search results - page 58 / 624
» Design and implementation of network puzzles
Sort
View
WSC
2001
15 years 1 months ago
Simulation data exchange (SDX) implementation and use
Facility layouts of existing or proposed production systems often form the basis of a dynamic simulation study to prove the design concept and to determine if the required through...
David P. Sly, Shreekanth Moorthy
GRID
2006
Springer
14 years 12 months ago
Implementation of Fault-Tolerant GridRPC Applications
In this paper, a task parallel application is implemented with Ninf-G which is a GridRPC system, and experimented on, using the Grid testbed in Asia Pacific, for three months. The...
Yusuke Tanimura, Tsutomu Ikegami, Hidemoto Nakada,...
IJCNN
2000
IEEE
15 years 4 months ago
Design and Evaluation of Neural Networks for Coin Recognition by Using GA and SA
In this paper, we propose a method to design a neural network(NN) by using a genetic algorithm(GA) and simulated annealing(SA). And also, in order to demonstrate the effectivenes...
Yasue Mitsukura, Minoru Fukumi, Norio Akamatsu
SIGECOM
2006
ACM
88views ECommerce» more  SIGECOM 2006»
15 years 5 months ago
Implementation with a bounded action space
While traditional mechanism design typically assumes isomorphism between the agents’ type- and action spaces, in many situations the agents face strict restrictions on their act...
Liad Blumrosen, Michal Feldman
ICC
2009
IEEE
116views Communications» more  ICC 2009»
14 years 9 months ago
Efficient Implementation of Binary Sequence Generator for WiMAX and WRAN on Programmable Digital Signal Processor
In this paper, an efficient design for implementing binary sequence generator on 32-bit instruction execution mode TI TMS320C6416 DSP is presented. The main goal is to achieve high...
Lok Tiing Tie, Ser Wah Oh, K. J. M. Kua