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» Design and implementation of network puzzles
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APIN
2002
121views more  APIN 2002»
15 years 4 months ago
Applying Learning by Examples for Digital Design Automation
This paper describes a new learning by example mechanism and its application for digital circuit design automation. This mechanism uses finite state machines to represent the infer...
Ben Choi
AINA
2008
IEEE
15 years 11 months ago
A Multi-Purpose Wireless Network Emulator: QOMET
In this paper we present the design and usage of the multi-purpose wireless network emulator that we develop, QOMET. QOMET implements a two-stage scenario-driven approach to wirel...
Razvan Beuran, Junya Nakata, Takashi Okada, Lan Ti...
AINA
2007
IEEE
15 years 11 months ago
Applying Web-based Networking Protocols and Software Architectures for providing adaptivity, personalization, and remotization f
This paper proposes an innovative use of a mix of networking standards and software implementation technologies for the design of industrial Human Machine Interface (HMI) systems....
Alessandro Bozzon, Marco Brambilla, Piero Fraterna...
DAC
2007
ACM
16 years 6 months ago
Layered Switching for Networks on Chip
We present and evaluate a novel switching mechanism called layered switching. Conceptually, the layered switching implements wormhole on top of virtual cut-through switching. To s...
Zhonghai Lu, Ming Liu, Axel Jantsch
141
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ICCD
2008
IEEE
160views Hardware» more  ICCD 2008»
16 years 2 months ago
Fast arbiters for on-chip network switches
— The need for efficient implementation of simple crossbar schedulers has increased in the recent years due to the advent of on-chip interconnection networks that require low la...
Giorgos Dimitrakopoulos, Nikos Chrysos, Costas Gal...