Nowadays, grid and peer-to-peer (p2p) technologies have become popular solutions for large-scale resource sharing and system integration. For e-science workflow systems, grid is a...
Yun Yang, Ke Liu, Jinjun Chen, Joel Lignier, Hai J...
Abstract— We consider the problem of robotic object detection of such objects as mugs, cups, and staplers in indoor environments. While object detection has made significant pro...
Adam Coates, Paul Baumstarck, Quoc V. Le, Andrew Y...
Virtual interactive student-oriented learning environment (VISOLE) is a game-based constructivist pedagogical approach that encompasses the creation of an online interactive world ...
Kevin K. F. Cheung, Morris Siu Yung Jong, Fong Lok...
The purpose of our research is to support cognitive, motor, and emotional development of severely disabled children in the school context. We designed and implemented a set of nov...
Connecting people across the Digital Divide is as much a social effort as a technological one. We are developing a community-centered approach to learn how interaction techniques ...