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» Design approaches in technology enhanced learning
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ESCIENCE
2007
IEEE
15 years 4 months ago
Peer-to-Peer Based Grid Workflow Runtime Environment of SwinDeW-G
Nowadays, grid and peer-to-peer (p2p) technologies have become popular solutions for large-scale resource sharing and system integration. For e-science workflow systems, grid is a...
Yun Yang, Ke Liu, Jinjun Chen, Joel Lignier, Hai J...
IROS
2009
IEEE
198views Robotics» more  IROS 2009»
15 years 4 months ago
Scalable learning for object detection with GPU hardware
Abstract— We consider the problem of robotic object detection of such objects as mugs, cups, and staplers in indoor environments. While object detection has made significant pro...
Adam Coates, Paul Baumstarck, Quoc V. Le, Andrew Y...
VR
2008
IEEE
202views Virtual Reality» more  VR 2008»
14 years 9 months ago
FARMTASIA: an online game-based learning environment based on the VISOLE pedagogy
Virtual interactive student-oriented learning environment (VISOLE) is a game-based constructivist pedagogical approach that encompasses the creation of an online interactive world ...
Kevin K. F. Cheung, Morris Siu Yung Jong, Fong Lok...
102
Voted
ACMIDC
2010
15 years 1 months ago
Paper-based multimedia interaction as learning tool for disabled children
The purpose of our research is to support cognitive, motor, and emotional development of severely disabled children in the school context. We designed and implemented a set of nov...
Franca Garzotto, Manuel Bordogna
CHI
2004
ACM
15 years 10 months ago
Connecting bridges across the digital divide
Connecting people across the Digital Divide is as much a social effort as a technological one. We are developing a community-centered approach to learn how interaction techniques ...
William D. Tucker