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» Design choices for content distribution in P2P networks
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99
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WWW
2005
ACM
16 years 1 months ago
LSH forest: self-tuning indexes for similarity search
We consider the problem of indexing high-dimensional data for answering (approximate) similarity-search queries. Similarity indexes prove to be important in a wide variety of sett...
Mayank Bawa, Tyson Condie, Prasanna Ganesan
112
Voted
IJAMC
2010
134views more  IJAMC 2010»
14 years 11 months ago
HyperVerse: simulation and testbed reconciled
—When dealing with dynamic large-scale topologies such as those underlying peer-to-peer (P2P) distributed virtual environments (DVE), one inescapably reaches the point where eith...
Jean Botev, Markus Esch, Hermann Schloss, Ingo Sch...
107
Voted
SIGUCCS
2004
ACM
15 years 6 months ago
A platform independent tool for evaluating performance of computing equipment for a computer laboratory
Designing computing equipment for a computer laboratory is not easy. In a class in a computer laboratory, it is not unusual that all students do the same thing simultaneously. Tre...
Takashi Yamanoue
97
Voted
SIGMETRICS
2008
ACM
117views Hardware» more  SIGMETRICS 2008»
15 years 15 days ago
Epidemic live streaming: optimal performance trade-offs
Several peer-to-peer systems for live streaming have been recently deployed (e.g. CoolStreaming, PPLive, SopCast). These all rely on distributed, epidemic-style dissemination mech...
Thomas Bonald, Laurent Massoulié, Fabien Ma...
126
Voted
MOBIHOC
2004
ACM
15 years 6 months ago
Market sharing games applied to content distribution in ad-hoc networks
In third generation (3G) wireless data networks, repeated requests for popular data items can exacerbate the already scarce wireless spectrum. In this paper we propose an architec...
Michel X. Goemans, Erran L. Li, Vahab S. Mirrokni,...