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» Design for All as a Challenge for Hypermedia Engineering
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ECBS
1996
IEEE
127views Hardware» more  ECBS 1996»
13 years 10 months ago
Domain Engineering: The Challenge, Status, and Trends
Naval Surface Warfare Center Dahlgren Division; under joint sponsorship of the Office of Naval Research; the Naval Command, Control, and Ocean Surveillance Center; and the Naval S...
Stephanie White, Michael Edwards
COMPSAC
1998
IEEE
13 years 10 months ago
Allocating Data Objects to Multiple Sites for Fast Browsing of Hypermedia Documents
Many world wide web applications require access, transfer, and synchronization of large multimedia data objects (MDOs) (such as, audio, video, and images) across the communication...
Siu-Kai So, Ishfaq Ahmad, Kamalakar Karlapalem
CHI
2008
ACM
13 years 8 months ago
User experience at google: focus on the user and all else will follow
This paper presents an overview of the User Experience (UX) team at Google. We focus on four aspects of working within Google's product development organization: (1) a bottom...
Irene Au, Richard Boardman, Robin Jeffries, Patric...
WEBI
2009
Springer
14 years 25 days ago
Fast Matching for All Pairs Similarity Search
All pairs similarity search is the problem of finding all pairs of records that have a similarity score above the specified threshold. Many real-world systems like search engine...
Amit C. Awekar, Nagiza F. Samatova
DIGRA
2005
Springer
13 years 11 months ago
Extending Soft Models to Game Design: Flow, Challenges and Conflicts
Challenge and conflict are elements that all game designers strive to engineer into their games. Research shows that challenge is what drives a high proportion of games players ye...
Abdennour El Rhalibi, Martin Hanneghan, Stephen Ta...