The phenomenal growth in the volume of easily accessible information via various web-based services has made it essential for service providers to provide users with personalized ...
Debmalya Panigrahi, Atish Das Sarma, Gagan Aggarwa...
living-room is an augmented reality (AR) installation developed to study interactive, space-oriented AR-scenarios. The installation consists of the living-room box, a room that is...
: Cognitive Ergonomics is discussed as a systematic base for user interface design. The history of the discipline, explicitly existing now for about 25 years, is discussed, from pa...
Abstract. To date, trust and reputation systems have often been evaluated using methods of their designers' own devising. Recently, we demonstrated that a number of noteworthy...
A tangible material is a primary element in the everyday creative practice of any craft artist. Although craft artists implicitly understand the expressive aspects of the tangible...