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DIGRA
2005
Springer
15 years 3 months ago
The Ethics of Computer Game Design
Every choice implies responsibility. Responsibility implies ethical values imprinted in those choices. Computer games have been considered “a series of interesting choices”1 ....
Miguel Sicart
ICCD
2000
IEEE
135views Hardware» more  ICCD 2000»
15 years 6 months ago
A Methodology and Tool for Automated Transformational High-Level Design Space Exploration
el of abstraction by integrating a high-level estimation step. This results in a design loop which is tight led on high level of abstraction (called estimation loop in figure 1). ...
Joachim Gerlach, Wolfgang Rosenstiel
ACMDIS
2006
ACM
15 years 3 months ago
Staying open to interpretation: engaging multiple meanings in design and evaluation
Human-Computer Interaction (HCI) often focuses on how designers can develop systems that convey a single, specific, clear interpretation of what they are for and how they should b...
Phoebe Sengers, Bill Gaver
ACMACE
2005
ACM
15 years 3 months ago
Motivation-driven educational game design: applying best practices to music education
Building upon research on motivation theory, we provide insights on how video games can be framed as expert tools that naturally reconcile learning and fun, a worthy goal since st...
Guillaume Denis, Pierre Jouvelot
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DUX
2007
15 years 1 months ago
180 x 120: designing alternate location systems
Using 180 RFID tags to track and plot locations over time, guests to an event at the San Francisco Museum of Modern Art (SFMOMA) collectively constructed a public visualization of...
Eric Paulos, Anthony Burke, Tom Jenkins, Karen Mar...