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NIME
2005
Springer
183views Music» more  NIME 2005»
15 years 3 months ago
Bridging the Gap Between Art and Science Education Through Teaching Electronic Musical Instrument Design
Electronic Musical Instrument Design is an excellent vehicle for bringing students from multiple disciplines together to work on projects, and help bridge the perennial gap betwee...
Paul D. Lehrman
FECS
2007
99views Education» more  FECS 2007»
14 years 11 months ago
Game Design as a Writing Course in the Liberal Arts
- The School of Computer Science, Telecommunications, and Information Systems (CTI) is a technologically-focused college within DePaul University. While DePaul CTI has a large numb...
Amber Settle, Robin Burke, Lucia Dettori
DIGRA
2005
Springer
15 years 3 months ago
Playful Play with Games: Linking Level Editing to Learning in Art and Design
The title ‘Playful Play with Games’ refers to the possibility of creative involvement with games by altering their structure in a playful way. The focus of this paper is on mo...
Maia Engeli
VR
2002
IEEE
152views Virtual Reality» more  VR 2002»
15 years 2 months ago
ArtNova: Touch-Enabled 3D Model Design
We present a system, ArtNova, for 3D model design with a haptic interface. ArtNova offers the novel capability of interactively applying textures onto 3D surfaces directly by brus...
Mark Foskey, Miguel A. Otaduy, Ming C. Lin
HRI
2006
ACM
15 years 3 months ago
The art of designing robot faces: dimensions for human-robot interaction
As robots enter everyday life and start to interact with ordinary people the question of their appearance becomes increasingly important. A user’s perception of a robot can be s...
Mike Blow, Kerstin Dautenhahn, Andrew Appleby, Chr...