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CIE
2004
Springer
14 years 9 months ago
Automating Lighting Design for Interactive Entertainment
Recent advances in computer graphics, particularly in real-time rendering, have caused major improvements in 3D graphics and rendering techniques used in interactive entertainment...
Magy Seif El-Nasr, Ian Horswill
HIPEAC
2011
Springer
13 years 9 months ago
NoC-aware cache design for multithreaded execution on tiled chip multiprocessors
In chip multiprocessors (CMPs), data accesslatency dependson the memory hierarchy organization, the on-chip interconnect (NoC), and the running workload. Reducing data access late...
Ahmed Abousamra, Alex K. Jones, Rami G. Melhem
AIIA
2007
Springer
15 years 3 months ago
Towards Automated Game Design
Abstract. Game generation systems perform automated, intelligent design of games (i.e. videogames, boardgames), reasoning about both the rule system of the game and the visual real...
Mark J. Nelson, Michael Mateas
INFOVIS
2003
IEEE
15 years 3 months ago
Between Aesthetics and Utility: Designing Ambient Information Visualizations
Unlike traditional information visualization, ambient information visualizations reside in the environment of the user rather than on the screen of a desktop computer. Currently, ...
Tobias Skog, Sara Ljungblad, Lars Erik Holmquist
DAC
2005
ACM
15 years 10 months ago
MP core: algorithm and design techniques for efficient channel estimation in wireless applications
Channel estimation and multiuser detection are enabling technologies for future generations of wireless applications. However, sophisticated algorithms are required for accurate c...
Yan Meng, Andrew P. Brown, Ronald A. Iltis, Timoth...