The standardization of the IMS as a multi-access network implies that it can be accessed by different classes of terminals. Even at the heart of the same class of terminals (mobile...
The paper discusses the digital artwork series Impossible Geographies, works that weave dynamic cartographies of invisible, fragile and hybrid spaces. Impossible Geographies 01: M...
Takashi’s Seasons is a sequential live shadow puppet/video performance in which a number of interpretations of the four seasons are performed by an artist. Controlled with fishi...
This paper tracks the development of the author’s work entitled Light Tracer, and examines the surrounding issues of user authorship and creativity within interactivity. Light T...
We describe the development of the CaveUT system, which is a software supporting immersive virtual reality installations based on the Unreal Tournament game engine. CaveUT impleme...
Jeffrey Jacobson, Marc Le Renard, Jean-Luc Lugrin,...