This workshop is aimed at describing the elusive creative process: addressing models and of creative practice, from art to craft, from dance to education. In particular, we wish t...
Our goal in this work has been to bring together the entertaining and flow characteristics of video game environments with proven learning theories to advance the state of the art ...
Jason Tan, Chris Beers, Ruchi Gupta, Gautam Biswas
While much attention is paid to defining and examining interactions with links, little is paid to the front end: the anchor. We examine what an anchor is, describe six anchor prop...
As the amount of multimodal meetings data being recorded increases, so does the need for sophisticated mechanisms for accessing this data. This process is complicated by the diffe...
The Interactive Dilemma is the inevitable conflict between author’s determinism and interactor’s freedom. There are some approaches that try to tackle it, using strategies and...