General Game Playing (GGP) is the art of designing programs that are capable of playing previously unknown games of a wide variety by being told nothing but the rules of the game....
In the recent years, the usage of 3D cyberworlds for educational purposes has increased. The metaphors behind the design of virtual places are quite diverse, from replication of r...
Significant research has been dedicated to the development of creativity support tools, tools intended to amplify human creativity in the arts, sciences, and design disciplines. W...
This paper provides a summary of previous work done in the area of external auditory representations of programs (known as program auralisation). A brief historical review is give...
— Developing a problem-domain independent methodology to automatically generate high performing solving strategies for specific problems is one of the challenging trends on hype...