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117
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OTM
2010
Springer
15 years 2 months ago
Semantic Support for Computer-Human Interaction: Intuitive 3DVirtual Tools for Surface Deformation in CAD
Decision making is tightly related to the understanding of the design and manufacturing practices. In our previous work, we proposed an intuitive approach for geometric modeling in...
Ioana Ciuciu, Robert Meersman, Estelle Perrin, Fr&...
151
Voted
ACMACE
2004
ACM
15 years 9 months ago
Massively multi-player games: matching game design with technical design
We propose a framework model to facilitate the prototyping and refinement of Massively Multi-player Online Games (MMOG), when included in the appropriate development environment....
Anne-Gwenn Bosser
118
Voted
SOCROB
2010
111views Robotics» more  SOCROB 2010»
15 years 1 months ago
Adaptive Robot Design with Hand and Face Tracking for Use in Autism Therapy
This research explores interactive games using hand and face tracking with a robot as a tool for autism therapy. The robot is equipped with a head and two arms, each with two degre...
Laura Boccanfuso, Jason M. O'Kane
138
Voted
ACMDIS
2000
ACM
15 years 8 months ago
Augmented Reality as a Design Tool for Mobile Interfaces
This paper challenges user interface paradigms for mobile devices, by using the technical classification of augmented reality interfaces as a ‘thinking tool’ to develop ideas ...
Olav W. Bertelsen, Christina Nielsen
103
Voted
DSVIS
2003
Springer
15 years 8 months ago
Addressing Marketing Requirements in User-Interface Design for Multiple Platforms
The commercial use of the Internet for service provision has deeply changed the environment where human-computer interaction takes place. Web interfaces are now integrated in overa...
Lia Patrício, João Falcão e C...