Sciweavers

8621 search results - page 114 / 1725
» Design for interaction
Sort
View
133
Voted
ACMDIS
2004
ACM
15 years 9 months ago
Understanding experience in interactive systems
Understanding experience is a critical issue for a variety of professions, especially design. To understand experience and the user experience that results from interacting with p...
Jodi Forlizzi, Katja Battarbee
143
Voted
BCSHCI
2007
15 years 5 months ago
How effective is it to design by voice?
Previous studies on usability of crowded graphical interfaces that are full of widgets like menus, buttons, palette-tools etc, have shown evidence that they create a fertile envir...
Mohammad M. Alsuraihi, Dimitris I. Rigas
GECCO
2007
Springer
163views Optimization» more  GECCO 2007»
15 years 9 months ago
Supporting free-form design using a component based representation: an overview
This paper reviews the development of an interactive evolutionary design system (IEDS) for conceptual design, which integrates an agent based ‘build and evolve’ approach with ...
Azahar T. Machwe, Ian C. Parmee
118
Voted
VR
1999
IEEE
167views Virtual Reality» more  VR 1999»
15 years 7 months ago
User-Centered Design and Evaluation of a Real-Time Battlefield Visualization Virtual Environment
The ever-increasing power of computers and hardware rendering systems has, to date, primarily motivated the creation of visually rich and perceptually realistic virtual environmen...
Deborah Hix, J. Edward Swan II, Joseph L. Gabbard,...
129
Voted
CSCW
1998
ACM
15 years 7 months ago
Design for Individuals, Design for Groups: Tradeoffs between Power and Workspace Awareness
Users of synchronous groupware systems act both as individuals and as members of a group, and designers must try to support both roles. However, the requirements of individuals an...
Carl Gutwin, Saul Greenberg