The design of usable yet secure systems raises crucial questions when it comes to balancing properly security and usability. Finding the right tradeoff between these two quality at...
We describe a design for a collaborative Virtual Learning Environment (VLE) to support massively multi-user and multi-institutional learning communities. This architecture extends...
Direct-touch interaction on mobile phones revolves around screens that compete for visual attention with users‟ realworld tasks and activities. This paper investigates the impac...
Andrew Bragdon, Eugene Nelson, Yang Li, Ken Hinckl...
The existing knowledge base on child development offers a wealth of information that can be useful for the design of children's technology. Furthermore, academic journals and...
In this paper, we describe two educational games mediated by mobile technology which were designed for use in the context of a traditional historical museum by young children. Our...