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110
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CHI
2003
ACM
16 years 4 months ago
Ambiguity as a resource for design
Ambiguity is usually considered anathema in Human Computer Interaction. We argue, in contrast, that it is a resource for design that can be used to encourage close personal engage...
William W. Gaver, Jacob Beaver, Steve Benford
139
Voted
CHI
2005
ACM
16 years 4 months ago
A living laboratory for the design and evaluation of ubiquitous computing technologies
We introduce the PlaceLab, a new "living laboratory" for the study of ubiquitous technologies in home settings. The PlaceLab is a tool for researchers developing context...
Stephen S. Intille, Kent Larson, Jennifer Beaudin,...
112
Voted
LAWEB
2009
IEEE
15 years 10 months ago
Towards Canonical Task Types for User Interface Design
Juan Manuel González-Calleros, Josefina Gue...
77
Voted
ACMDIS
2004
ACM
15 years 9 months ago
Gate reminder: a design case of a smart reminder
Sung Woo Kim, Min Chul Kim, Sang Hyun Park, Young ...