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149
Voted
CHI
2011
ACM
14 years 7 months ago
Proxemic interactions in ubiquitous computing ecologies
An important challenge in ubiquitous computing (ubicomp) is to create techniques that allow people to seamlessly and naturally connect to and interact with the increasing number o...
Nicolai Marquardt
94
Voted
GRAPHITE
2003
ACM
15 years 9 months ago
Applying game design theory to virtual heritage environments
Much literature has argued that interactive engagement in a computer medium is best demonstrated by games. With this in mind, this paper suggests certain techniques that virtual e...
Erik Champion
108
Voted
SIGCSE
1999
ACM
179views Education» more  SIGCSE 1999»
15 years 8 months ago
Hospital emergency room simulation: object oriented design issues for CS2
This paper describes a project suitable for students in CS2 that combines the classical implementation of basic data structures (priority queues, lists, arrays) with the design an...
Viera K. Proulx
106
Voted
CHI
2008
ACM
16 years 4 months ago
Distributed participatory design
This paper contains a study on how Participatory Design (PD) and distributed software development (DSD) are linked up and whether Distributed Participatory Design is an inherent pa...
Karin Danielsson, Amir M. Naghsh, Dorina C. Gumm, ...
140
Voted
CHI
2008
ACM
16 years 4 months ago
Human-Currency Interaction: learning from virtual currency use in China
What happens when the domains of HCI design and money intersect? This paper presents analyses from an ethnographic study of virtual currency use in China to discuss implications f...
Scott D. Mainwaring, Yang Wang 0005