We propose an analytic method to evaluate groupware design. The method was inspired by GOMS, a well-known approach to analyze usability problems with single-user interfaces. GOMS h...
Interactive theorem provers can model complex systems, but require much effort to prove theorems. Resolution theorem provers are automatic and powerful, but they are designed to be...
This paper presents ongoing work toward the development of one-handed interaction techniques for mobile devices with a small touch-screen. This work comprises three main parts: th...
In this paper we discuss how we've adapted the technique of informance design for use in design ethnography. We detail our design ethnography workflow method and describe our...
Ron Wakkary, Madison Poon, Leah Maestri, Travis Ki...
This paper presents Tangible Tracking Table, an interactive tabletop display, and Optical Chess, a strategy game. We discuss the design and implementation of both systems and repo...
David Joyner, Chih-Sung (Andy) Wu, Ellen Yi-Luen D...