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ACMACE
2007
ACM
15 years 5 months ago
Transmedial interactions and digital games
As virtual worlds and games grow in both personal and cultural importance, present limitations in access to them is increasingly limiting their ability to achieve their potential....
Shaowen Bardzell, Vicky Wu, Jeffrey Bardzell, Nick...
118
Voted
DATE
2004
IEEE
110views Hardware» more  DATE 2004»
15 years 7 months ago
Interactive Cosimulation with Partial Evaluation
We present a technique to improve the efficiency of hardware-software cosimulation, using design information known at simulator compile-time. The generic term for such optimizatio...
Patrick Schaumont, Ingrid Verbauwhede
HCI
2009
15 years 1 months ago
Activity Awareness and Social Sensemaking 2.0: Design of a Task Force Workspace
Task forces of expert knowledge workers would benefit from more advanced web tools supporting activity awareness and social sensemaking. This paper proposes the design of a task fo...
Gregorio Convertino, Lichan Hong, Les Nelson, Pete...
ACMDIS
2006
ACM
15 years 10 months ago
Staying open to interpretation: engaging multiple meanings in design and evaluation
Human-Computer Interaction (HCI) often focuses on how designers can develop systems that convey a single, specific, clear interpretation of what they are for and how they should b...
Phoebe Sengers, Bill Gaver
JDCTA
2008
102views more  JDCTA 2008»
15 years 3 months ago
Human Factors and Design Issues in Multimodal (Speech/Gesture) Interface
Multimodal interfaces are the emerging technology that offers expressive, transparent, efficient, robust, and mobile human-computer interaction. In this paper, we described the sp...
C. J. Lim, Younghwan Pan, Jane Lee