Sciweavers

8621 search results - page 186 / 1725
» Design for interaction
Sort
View
171
Voted
ACMACE
2005
ACM
15 years 9 months ago
Designing a narrative-based audio only 3D game engine
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
Timothy Roden, Ian Parberry
HICSS
1999
IEEE
97views Biometrics» more  HICSS 1999»
15 years 8 months ago
Five Reasons for Scenario-based Design
Scenarios of human-computer interaction help us to understand and to create computer systems and applications as artifacts of human activity
John M. Carroll
JSAC
2006
170views more  JSAC 2006»
15 years 3 months ago
Cross-Layer design in HSDPA system to reduce the TCP effect
This paper focuses on the interaction between the Transport Control Protocol (TCP) layer and the radio interface in the High Speed Downlink Packet Access (HSDPA) wireless system. I...
Mohamad Assaad, Djamal Zeghlache
127
Voted
CHI
2007
ACM
16 years 4 months ago
Affordances for manipulation of physical versus digital media on interactive surfaces
This work presents the results of a comparative study in which we investigate the ways manipulation of physical versus digital media are fundamentally different from one another. ...
Lucia Terrenghi, David S. Kirk, Abigail Sellen, Sh...
FMCAD
2000
Springer
15 years 7 months ago
Visualizing System Factorizations with Behavior Tables
Abstract. Behavior tables are a design formalization intended to support interactive design derivation for hardware and embedded systems. It is a reformulation of the DDD transform...
Alex Tsow, Steven D. Johnson