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DPPI
2007
ACM
15 years 1 months ago
A study in play, pleasure and interaction design
This paper focuses on the design of pleasurably playful interfaces within an interactive art context. It describes the development of a framework of thirteen pleasures of play and ...
Brigid M. Costello, Ernest A. Edmonds
EOR
2007
88views more  EOR 2007»
14 years 9 months ago
Designing man-machine interactions for mobile clinical systems: MET triage support using Palm handhelds
The Mobile Emergency Triage (MET) system is a clinical triage support system that aids physicians in making triage decisions as to whether a child presenting in the Emergency Depa...
Wojtek Michalowski, Marta Kersten, Szymon Wilk, Ro...
TEI
2010
ACM
163views Hardware» more  TEI 2010»
15 years 4 months ago
Action and representation in tangible systems: implications for design of learning interactions
In tangible learning systems, the facility to promote physically active engagement highlights the need to understand how different designs impact on action and interaction, and th...
Sara Price, Jennifer G. Sheridan, Taciana Pontual ...
CHI
2004
ACM
15 years 10 months ago
Context-sensitive design and human-centered interactive systems
Context is a critical element in forming the performance of interactive systems. As the functional diversity and range of use context of the system increase, context sensitivity b...
Keiichi Sato, Ken Douros
PUC
2007
102views more  PUC 2007»
14 years 9 months ago
Understanding movement for interaction design: frameworks and approaches
The results of a study of two computer games, that use human movement as direct input, were analysed using four existing frameworks and approaches, drawn from different disciplines...
Lian Loke, Astrid Twenebowa Larssen, Toni Robertso...