We present new techniques for interactive cinematic lighting design of complex scenes that use procedural shaders. Deep-framebuffers are used to store the geometric and optical in...
: New Information Technologies (IT) offer a new way for teaching and learning. Rather than simply duplicate old learning materials and make them correspond to the new IT tools, it ...
Maurice Ndaye Mukuna, Jacques Vancleve, Philippe C...
We describe some issues in designing and building educational Java applets for an introductory computer graphics course. The design problem involves balancing educational goals of...
Daniel L. Gould, Rosemary Michelle Simpson, Andrie...
In this paper we describe a tangible user interface “Tangible Tiles”, which utilizes optically tracked transparent Plexiglass tiles for interaction and display of projected im...
In this paper, we analyze the term ”prospective design” from various perspectives. The theoretical-, research- and empirical-based approximations are centralized. Furthermore, ...