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» Design of A Geometry Streaming System
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ISCC
2008
IEEE
135views Communications» more  ISCC 2008»
15 years 3 months ago
Analysis of compressed depth and image streaming on unreliable networks
This paper explores the issues connected to the transmission of three dimensional scenes over unreliable networks such as the wireless ones. It analyzes the effect of the loss of ...
Pietro Zanuttigh, Andrea Zanella, Guido M. Cortela...
CGF
2008
120views more  CGF 2008»
14 years 9 months ago
Online Personalised Non-photorealistic Rendering Technique for 3D Geometry from Incremental Sketching
This paper presents an online personalised non-photorealistic rendering (NPR) technique for 3D models generated from interactively sketched input. This technique has been integrat...
Daychyi Ku, Sheng Feng Qin, David K. Wright, CuiXi...
CVPR
2009
IEEE
16 years 1 months ago
Distributed Volumetric Scene Geometry Reconstruction With a Network of Distributed Smart Cameras
Central to many problems in scene understanding based on using a network of tens, hundreds or even thousands of randomly distributed cameras with on-board processing and wireless c...
Shubao Liu, Kongbin Kang, Jean-Philippe Tarel and ...
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DSD
2010
IEEE
110views Hardware» more  DSD 2010»
14 years 9 months ago
A Predictable Multiprocessor Design Flow for Streaming Applications with Dynamic Behaviour
—The design of new embedded systems is getting more and more complex as more functionality is integrated into these systems. To deal with the design complexity, a predictable des...
Sander Stuijk, Marc Geilen, Twan Basten
INFOCOM
2005
IEEE
15 years 3 months ago
A cost-based analysis of overlay routing geometries
— In this paper, we propose a cost-based model to evaluate the resources that each node has to contribute for participating in an overlay network. Such a cost model allows to gau...
Nicolas Christin, John Chuang