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» Design of A Geometry Streaming System
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EGITALY
2006
14 years 11 months ago
Easy Access to Huge 3D Models of Works of Art
Automatic shape acquisition technologies evolved rapidly in recent years, and huge mass of 3D data can be easily produced. The high accuracy of range scanning technology makes the...
Marco Callieri, Federico Ponchio, Paolo Cignoni, R...
DIGRA
2005
Springer
15 years 3 months ago
Framing Virtual Law
Building on the work of games theorists and virtual world designers, this paper proposes a framework for understanding the real-virtual dichotomy in terms of a series of five fram...
Peter Edelmann
80
Voted
VR
2002
IEEE
125views Virtual Reality» more  VR 2002»
15 years 2 months ago
A Scalable, Multi-User VRML Server
VRML97 allows the description of dynamic worlds that can change with both the passage of time, and user interaction. Unfortunately, the current VRML usage model prevents its full ...
Thomas Rischbeck, Paul Watson
RTAS
1998
IEEE
15 years 1 months ago
End-Host Architecture for QoS-Adaptive Communication
Proliferation of communication-intensive real-time applications with elastic" timeliness constraints, such as streaming stored video, requires a new design for endhost commun...
Tarek F. Abdelzaher, Kang G. Shin
NETWORK
2006
186views more  NETWORK 2006»
14 years 9 months ago
Multiuser cross-layer resource allocation for video transmission over wireless networks
With the advancement of video-compression technology and the wide deployment of wireless networks, there is an increasing demand for wireless video communication services, and man...
Guan-Ming Su, Zhu Han, Min Wu, K. J. Ray Liu