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FUNGAMES
2010
15 years 3 months ago
ajME: making game engines autonomic
Autonomic Computing is now showing its value as a solution to the increased complexities of maintaining computer systems and has been applied to many different fields. In this pap...
Pedro Martins, Julie A. McCann
MOBISYS
2005
ACM
16 years 1 months ago
Turducken: hierarchical power management for mobile devices
Abstract-Maintaining optimal consistency in a distributed system requires that nodes be always-on to synchronize information. Unfortunately, mobile devices such as laptops do not h...
Jacob Sorber, Nilanjan Banerjee, Mark D. Corner, S...
TRIDENTCOM
2006
IEEE
15 years 8 months ago
Light-trail testbed for metro optical networks
— Telecommunication networks have rapidly added staggering amounts of capacity to their long haul networks at low costs per bit using DWDM technologies. Concurrently, there has b...
Nathan A. VanderHorn, Srivatsan Balasubramanian, M...
HOTI
2005
IEEE
15 years 7 months ago
Hybrid Cache Architecture for High Speed Packet Processing
: The exposed memory hierarchies employed in many network processors (NPs) are expensive in terms of meeting the worst-case processing requirement. Moreover, it is difficult to ef...
Zhen Liu, Kai Zheng, Bin Liu
RTCSA
2005
IEEE
15 years 7 months ago
FPGA-Based Content Protection System for Embedded Consumer Electronics
We propose a new architecture for a content protection system that conceals confidential data and algorithms in an FPGA as electrical circuits. This architecture is designed for a...
Hiroyuki Yokoyama, Kenji Toda