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IJCNN
2006
IEEE
15 years 4 months ago
Fast Modifications of the SpikeProp Algorithm
Abstract - In this paper we develop and analyze Spiking Neural Network (SNN) versions of Resilient Propagation (RProp) and QuickProp, both training methods used to speed up trainin...
Sam McKennoch, Dingding Liu, Linda G. Bushnell
IEAAIE
2004
Springer
15 years 3 months ago
Data Mining Approach for Analyzing Call Center Performance
Abstract. The aim of our research was to apply well-known data mining techniques (such as linear neural networks, multi-layered perceptrons, probabilistic neural networks, classifi...
Marcin Paprzycki, Ajith Abraham, Ruiyuan Guo, Srin...
FPL
1994
Springer
170views Hardware» more  FPL 1994»
15 years 2 months ago
A Fast FPGA Implementation of a General Purpose Neuron
The implementation of larger digital neural networks has not been possible due to the real-estate requirements of single neurons. We present an expandable digital architecture whic...
Valentina Salapura, Michael Gschwind, Oliver Maisc...
ICIP
2002
IEEE
15 years 11 months ago
A window-based color quantization technique and its embedded implementation
A new color quantization (CQ) technique and its VLSI implementation is introduced. It is based on image split into windows and uses Kohonen Self Organized Neural Network Classifie...
Antonios Atsalakis, Nikos Papamarkos, Dimitrios So...
DIGRA
2005
Springer
15 years 3 months ago
Realistic Agent Movement in Dynamic Game Environments
One of the greatest challenges in the design of realistic Artificial Intelligence (AI) in computer games is agent movement. Pathfinding strategies are usually employed as the core...
Ross Graham, Hugh McCabe, Stephen Sheridan