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» Design of Neuromorphic Hardwares
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148
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ACMACE
2004
ACM
15 years 7 months ago
AR-bowling: immersive and realistic game play in real environments using augmented reality
The game and entertainment industry plays an enormous role within the development and extensive usage of new technologies. They are one major technology driver concerning the deve...
Carsten Matysczok, Rafael Radkowski, Jan Berssenbr...
ACMMSP
2004
ACM
131views Hardware» more  ACMMSP 2004»
15 years 7 months ago
Reuse-distance-based miss-rate prediction on a per instruction basis
Feedback-directed optimization has become an increasingly important tool in designing and building optimizing compilers. Recently, reuse-distance analysis has shown much promise i...
Changpeng Fang, Steve Carr, Soner Önder, Zhen...
ACMMSP
2004
ACM
92views Hardware» more  ACMMSP 2004»
15 years 7 months ago
Instruction combining for coalescing memory accesses using global code motion
Instruction combining is an optimization to replace a sequence of instructions with a more efficient instruction yielding the same result in a fewer machine cycles. When we use it...
Motohiro Kawahito, Hideaki Komatsu, Toshio Nakatan...
108
Voted
ASPDAC
2004
ACM
148views Hardware» more  ASPDAC 2004»
15 years 7 months ago
Optimal planning for mesh-based power distribution
— Robust power distribution within available routing area resources is critical to chip performance and reliability. In this paper, we propose a novel and efficient method for o...
Hongyu Chen, Chung-Kuan Cheng, Andrew B. Kahng, Ma...
CF
2004
ACM
15 years 7 months ago
An architectural framework and a middleware for cooperating smart components
In a future networked physical world, a myriad of smart sensors and actuators assess and control aspects of their environments and autonomously act in response to it. Examples ran...
Antonio Casimiro, Jörg Kaiser, Paulo Ver&iacu...
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