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» Design of Synchronous Action Systems
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VRST
2004
ACM
15 years 11 months ago
FreeWalk/Q: social interaction platform in virtual space
We have integrated technologies related to virtual social interaction, e.g. virtual environments, visual simulations, and lifelike characters. In our previous efforts to integrate...
Hideyuki Nakanishi, Toru Ishida
158
Voted
CLUSTER
2003
IEEE
15 years 11 months ago
Application-Bypass Reduction for Large-Scale Clusters
Process skew is an important factor in the performance of parallel applications, especially in large-scale clusters. Reduction is a common collective operation which, by its natur...
Adam Wagner, Darius Buntinas, Dhabaleswar K. Panda...
IUI
2003
ACM
15 years 11 months ago
Towards individual service provisioning
With the emergence of modularized componentbased electronic services, such as Web Services and semantically tagged services, Individual Service Provisioning, wherein any user can ...
Fredrik Espinoza
SIGGRAPH
2003
ACM
15 years 11 months ago
A social metaphor-based 3D virtual environment
Our design goal for OnLive Traveler was to develop a virtual community system that emulates natural social paradigms, allowing the participants to sense a tele-presence, the subje...
Steve DiPaola, David Collins
190
Voted
COORDINATION
2008
Springer
15 years 8 months ago
CiAN: A Workflow Engine for MANETs
Most mature workflow management systems (WfMSs) available today execute workflows via orchestration of an available set of services, a process in which a central coordinating enti...
Rohan Sen, Gruia-Catalin Roman, Christopher D. Gil...